Global STEAM Education and Leadership Challenges Series

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New
Feb - Apr

11 - 08

Deadline

Jan 27

Global STEAM Education and Leadership Challenges Series

February 11, 2026 to April 08, 2026

Estimated time commitment: up to 20 hours, including online sessions, as well as community project design and implementation

STEAM education prepares students to address global challenges and build a better future. Nurturing critical thinking, problem-solving skills, and an innovative mindset equips learners with the mindsets and tools to address pressing issues such as poverty, climate change, health crises, and unequal access to clean water and sanitation. Through STEAM, students learn to understand these challenges and develop the skills to create and implement transformative solutions that drive meaningful, sustainable change. 

This approach becomes especially powerful when students engage with real-world challenges—faced by both their communities and the wider world—such as food shortages, climate change, sustainable development, and unequal access to water and sanitation. Through purposeful, hands-on learning, students connect classroom concepts to lived experiences and begin to see their role in shaping meaningful solutions. As STEAM educators, you create the conditions for this growth—designing learning that links knowledge with purpose, and helping students build the confidence, curiosity, and sense of direction needed to lead and contribute to lasting change.

Purpose
The Global STEAM & Leadership Challenges is a dynamic three-sessions learning experience that brings educators and communities together to explore concrete strategies for using STEAM education to equip students with the mindsets, skills, and purpose needed to engage with challenges at both local and global levels.

This learning experience will:

  • Cultivate peer learning and collaboration, with a focus on how STEAM can nurture student leadership.
  • Generate practical tools and insights that educators can leverage to design STEAM activities rooted in real-world issues.
  • Highlight local knowledge and diverse perspectives to contribute to a richer, more inclusive global conversation.
  • Strengthen connections among like-minded educators to spark collaboration and amplify collective impact.

As part of the experience, selected participants will work closely with students to form project teams that partner with their communities to identify pressing challenges and co-create meaningful solutions.

Audience
This learning experience is for you if you:

  • Are a STEAM teacher passionate about helping students tackle real-world challenges through hands-on learning.
  • Want practical strategies and tools to design STEAM activities that build student leadership, curiosity, and problem-solving skills.
  • Are eager to connect with fellow STEAM teachers, share insights, and collaborate to amplify the impact of your teaching.
  • Open to all STEAM teachers, teacher coaches, and education professionals who train and support STEAM educators.

*This opportunity is application-based. Before submitting your application please ensure your Teach for All network partner organization is aware of your application*

This opportunity will be held in English, with interpretation and/or translation in Spanish. If you need live interpretation of the experience and/or translation of materials in additional languages to support your engagement, please indicate this via the registration/application form. We welcome all requests and will work to provide appropriate language support measures. However, please understand that we may not be able to accommodate all requests.

Apply here by January 27th, 2026.

STEAM education prepares students to address global challenges and build a better future. Nurturing critical thinking, problem-solving skills, and an innovative mindset equips learners with the mindsets and tools to address pressing issues such as poverty,…
Network Only
Global
Learning Series or Workshop Series
Virtual
Available in:
English - English
Spanish - Español
Organized by:
Network Community
Teach For All